Durins Bane - BFME: Reforged

Lord of the Rings BFME Reforged was a project I had followed for a few years, until I decided to offer them my skills to see if they needed any assistance in sculpting creatures and was made part of the team for some time to work on the Balrog!

I decided to do some extra renders with polypaint in keyshot to create some scenes recreating the battle at Kazadum

I handled the initial high-resolution sculpt of the Balrog, which was passed on to the rest of the team;

Irina Gusarova (Retopology): https://www.artstation.com/gusarova
Ren Mayers (Textures +UVS) : https://www.artstation.com/renmayers7
Eryk Jackowski (Rig, Skin and Animations)
Dmitry DK ( VFX Designer)

Durins Bane

Durins Bane

A demon of the ancient world.

A demon of the ancient world.

Shadow and Flame

Shadow and Flame

I created some conceptual renders to showcase the Balrog in action in an environment.

See the clay renders below that showcase the sculpting work done in Zbrush.

I created some conceptual renders to showcase the Balrog in action in an environment.

See the clay renders below that showcase the sculpting work done in Zbrush.



In engine footage and renders from the Reforged team (Below)

In engine footage and renders from the Reforged team (Below)